Kongu is by far the best Toa in the base game. BIONICLE Heroes is a video game released by the LEGO Company, Travellers Tales and Eidos in 2006, featuring the Toa Inika, . Download the awesome BIONICLE Heroes trailer! The level change is also quite simple, making good on a change in a much earlier release of MOVN. 2001 BIONICLE sets were officially launched in Europe in February of 2001 [4] and were released in the United States in July of 2001. file type Game mod file size 1924.8 MB downloads 382 (last 7 days) 5 last update Wednesday, December 15, 2021 Free download Report problems with download to support@gamepressure.com To see more progress on modding, check out the modding Discord here. Lego Construction set toy Toy collecting Collecting Hobbies . file type Full version file size 2178.7 MB downloads 493 (last 7 days) 21 last update Sunday, April 17, 2022 Free download Return to Voya Nui, Toa! A few bugs have also finally been troubleshooted which causes issues for many players (but not all, which was the annoying part), and so I decided this stopgap update would be worth releasing. Return to Voya Nui, Toa! It was developed by TT games and published by Amaze Entertainment, being the fifth official BIONICLE video game and the second BIONICLE video game released on multiple consoles. Together, Tahu, Gali, Kopaka, Lewa, Pohatu, and Onua used their golden Kanohi to tame the rahi and confront Makuta in his lair. Firstly, some people actually prefer the style of the originals, so this will facilitate those people; and secondly, some platforms only use low res equivalents. https://www.moddb.com/mods/bionicle-heroes-myths-of-voya-nui. Entdecke Bionicle Heroes (Nintendo GameCube, 2006) komplett (Neuwertig) in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Across these three, the Rahkshi are now totally consistent. The Silver Toa is the main protagonist in BIONICLE Heroes DS, the video game was based on the BIONICLE series, though the story was non-canonical to the Voya Nui arc. -Updated all modified weapon models so far with low-res equivalents: Although Heroes isn't super intensive as a game and in 2022 it's unlikely anyone's playing this in low-res, this change is actually for two purposes. Together, they sent Makuta away from Mata Nui, but before fading Makuta released another blight onto Mata Nui. Or sign in with your social account: Bionicle Heroes: Myths of Voya Nui 2.1 Release. I'm not sure what road to take for compatibility patches for characters that don't have mask names specifically (e.g. Now, it is consistent with the other Piraka for more predictable gameplay. Bionicle Heroes: Myths of Voya Nui 2.2 Release featuring bug fixes (both with MOVN and the base game) plus some visual improvements! As they return to the Island city of Metru Nui! -Changed mask references on death to use the canonical Kanohi names and type: On death, it usually just says "mask of fire lost" if Jaller's character is lost; however, these messages have now been edited to give the correct Kanohi name (and the next character compatibility patch added has this functionality built in). To fix, observe the following instructions: Launch your save and stay in the Matoran Enclave. I'm currently considering the future of a lot of mods being going cross-platform to facilitate individuals who play via emulator, so these changes are a bit of future-proofing. Visuals Featuring rebalanced and revitalised Heroes, bug fixes, texture improvements, and more! I didn't feel these were properly coloured before - Vakama's Huna was bright yellow, and the two copper masks were basically just red. There are six different zones on Voya Nui which the player has to pass in order to get to the next zone. At this moment, you may have another bug involving negative gamma If it's the case, adjust the brightness to 5, and the gamma to 5 as well.4. Launch your save and stay in the Matoran Enclave.2. Download Visuals Today's visual improvements also entail consistency improvements like last time, plus a few improved unlock icons to join the roster from one of the 1.0 releases! Free and legal download. But they have another name for it as well: 'the daggers of Death.' I fear the second name may be more accurate." Turaga Dume, Island of Doom Skabelon:Location Voya Nui was once the central northern part of the Southern Continent of the Matoran Universe, but broke off and became a floating island. Zaktan's VFX has also been changed so his projectiles are green and the hit VFX is green, too, to better represent his elemental colours, -Reidak's sonic beam attack has been replaced for a modified version of the Piraka fragmentation Zamor - now firing at a rate of just over one a second with a reasonable blast radius, Reidak is not the "nuke the screen" option Nuparu is, but he is able to wreak havoc with smaller groups of enemies due to the volume of AOE explosions he can put out, trading reliability for sheer volume, -Avak's rapid fire bullet has been replaced with a slow firing barrage of three explosive bullets which do high single-target damage and have a small amount of AOE, styled after the third level Hewkii attack in Bionicle Heroes DS, -Vezon has been massively suped-up so he feels properly like an end-game unlock character, whereas before he often fell short of level 3 Toa heroes. Entdecke Bionicle Heroes (Nintendo GameCube, 2006) kein Handbuch getestet & funktioniert in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Busy week for the Bionicle Heroes modding community! Your myth has only just begun. Launch your save again and weapon models should now be high resolution variants. Voya Nui also referred to as the "Daggers of Death" and the "Island of Doom" as described in the hall of historical records, is the home of Toa nuva The Toa of War and the primary location of BIONICLE: The Wrath of Sklpatron Harsh, Rugged and inhospitable and filled with with lush jungles, icy mountains, deep lakes, deserts and caverns. At the time I hadn't yet decided to make low-res models consistent for content quality reasons and assumed most people would be playing in the high-res mode anyway. Whilst I believe MOVN shouldn't default to remove a core graphical feature as it's intended to preserve the atmosphere of the original game whilst providing many overall improvements, I have also included a separate .exe with 2.1 that disables bloom. I recently found a ripping tool called MelonRipper which can extract content from DS games, and this might allow for some interesting additions to DV! -Vezok, Thok, Zaktan, Vezon, and Avak have all had their low-res player weapon equivalents made consistent with high-res models - much as was done in 2.1, low-res Piraka weapon models have now been made more consistent with their high-res equivalents, whether I modified the original high-res model or not. These are things related to Voya Nui. -Added compatibility for Classic Tahu: Excitingly, another character mod has released since MOVN 2.0, that being Classic Tahu, and so in an effort to keep up compatibility for other mods on the market, MOVN 2.1 is also launching with another addon that patches in Classic Tahu. I finally got my dream set. Skabelon:EraG1 "The stars call it Voya Nui. -raised Jaller's lvl 2 firing speed and damage - his DPS was previously very ineffective, but a small increase of both raises them to more satisfying levels, -raised Hahli's level 2 range and damage - for the same reasons as raising the level 1 stats, -slightly raised Nuparu's 2nd level range and damage - same reasons as raising lvl 1 stats. It's unplayable! Check out the New Lego Bionicle sets for 2006! At this moment, you may have another bug involving negative gamma If it's the case, adjust the brightness to 5, and the gamma to 5 as well. Gaming. [ citation needed] All associated unlock images and splash screens have also been updated, -made all Piraka have the same movement speeds, FOV, and turn rates as the Toa, -added gold accents to Reidak's player weapon to make it more visually consistent with the set version, but retained elemental colouring for visual consistency with other weapon models in the game, -added more dark silver accents to Avak's player weapon and changed contrast/saturation to make it closer to the set counterpart, -added gold accents to Zaktan's weapon and changed a few of the elementally coloured areas to have a better spread of colours between silver, gold, and green, -added blue accents to Thok's weapon to make a few areas more tonally consistent, -made all Piraka weapon worldmodels (so the weapon models they hold when not used by the player) more consistent with the player viewmodels, but due to them having a totally different model in all cases with different UVs, this is only an approximate consistency, -fixed bug where Thok's ground pound attack and ranged attack were swapped, meaning his ranged attack action would instead trigger the ground pound and vice versa, reducing his effectiveness in his boss fight. She still does not have as high a time to kill as Jaller or Kongu, but her increased range means she is more viable at mid-range and the damage improvement means she can more comfortably deal with clusters of weak enemies, -Made first level start you with only Jaller to reflect the game's canon, -Raised Matoro's 1st level damage very slightly so he can one-shot weak Bohrok and most Visorak. Download for free and play full version of Bionicle Heroes , a (n) adventure game, Bionicle Heroes: Double Vision v.1.0 , for PCs and laptops with Windows systems. He is the Toa who was once a Matoran before being transformed into a warrior and set out to rescue the Toa Inika who were captured by the Piraka in the story and defeat the Piraka. Advertisement Coins. Special thanks to DarkPineApple for helping to troubleshoot this error and then writing up instructions on how to fix it. Bionicle Heroes - Game demo - Download Demo version of Bionicle Heroes , a (n) adventure game, for PCs and laptops with Windows systems. moddb. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. To fix, observe the following instructions: 1. -Modified main menu screen to use unique logo for the mod! Also pioneers a modding wiki detailing how every complicated change in the mod was achieved so you can make your own mods for Bionicle Heroes! Turaga Dume, talking about Voya Nui, BIONICLE Legends 1: Island of Doom Voya Nui was a landmass that broke off of the Southern Continent during the Great Cataclysm, smashed through Mata Nui's chest, out of the Matoran Universe, and up to the surface of Aqua Magna. Home to the Kanohi Ignika, many of the island's geographic features reflect this, including the Green Belt, a perpetual area of forestation. Label is worn Cartridge has bite marks Bionicle Heroes: Myths of Voya Nui: Thok Showcase, where I show Thok's revamped weapon, fixes to his boss fight, and Level 2 Toa functionality!Return to Voya. The reason for the version change is that MOVN now features vertex editing for the first time ever, as well as numerous other improvements made across the board and the embracing fully of the modding community that has . This track is heard in the water-themed levels of Voya Nui Bay, specifically the Tidal Caves, Flooded Foyer, and Aquatic Abyss. And ALL-New Villians for the Toa Nuva and Takanuva called The Piraka! 46K subscribers in the bioniclelego community. After that, restart the game6. Bionicle Heroes Myths of Voya Nui ( v. 2.1 ) MOD - Final level of Zaktan's Jungle : Zaktan's ChamberThanks to Kralich / David and his team for this amazing w. Your myth has only just begun. Your myth has only just begun. Hey everyone! Main Page; All Pages; Community; Interactive Maps; . Contents 1 History 2 Abilities and Traits 3 Set Information 4 Appearances 5 External Links History Garan originally lived on an unknown island, until he was sent to Karzahni. Other Toa icons like gold-mode and changetoa were also done. Nothing bad happened - in fact, fully custom models have started being possible within Bionicle Heroes! This Action-Adventure game summarizes the events of the 2002 and 2003 BIONICLE storylines, with the Toa Mata (later transformed into the Toa Nuva) battling Bohrok, Bohrok-Kal, and Rahkshi while Takua searches for the seventh Toa who can defeat Makuta. Also pioneers a modding wiki detailing how every complicated change in the mod was achieved so you can make your own mods for Bionicle Heroes!ModDB: https://www.moddb.com/mods/bionicle-heroes-myths-of-voya-nuiModding Wiki: https://bionicle-heroes-modding.fandom.com/wiki/Bionicle_Heroes_-_Datamining_Wiki Bionicle Heroes: Myths of Voya Nui 2.1 Release featuring consistency improvements! BIONICLE Heroes takes you to the island of Voya Nui, a world filled with heroes and villains, past and present. 2.0's release was about 6 weeks ago and despite being such a landmark release, there's always more to do - especially with the release of another awesome character mod! Enjoy! The misc section is a great way to talk about stuff I don't know where to put elsewhere, so a good spread of three different but interesting changes this time. The game is located on Voya Nui, featuring the Toa Inika as the main characters and heroes and the Piraka as the antagonists. Hey everyone! Related Topics . Introducing - Bionicle Heroes: Myths of Voya Nui! The BIONICLE Wiki is a FANDOM Movies Community. Then, adjust the resolution to 1.024 * 768, the shader quality to 3.0, the texture quality to High, and the widescreen to OFF ( if it's not the case )5. Be sure to download MOVN 1.2, though - I made updates since this reddit post and you'll want the latest version as it fixes some issues I created in earlier versions as well as adding more fixes and improved textures. I don't have enough room on reddit to go into full detail, so here's an abridged changelog of all my fixes, improvements, and overhauls: -Made all toa have the same movement speeds and slightly improved turn rates to make all Heroes equally fun to control, -Raised Jaller's 1st level firing rate and slightly decreased his damage - his result is a higher and more satisfying time to kill on par with Kongu. And that's all for this newest update! After, go to OPTIONS in the pause screen and go to VIDEO OPTIONS.3. The pads can be enabled by a . -Updated Rahkshi splash screens: Ditto as above, but the splash screens required quite a few more photoshops to get right. Posted by Kralich/David on Jun 25th, 2022. It's been a while since I released an update for MOVN. MOVN has come a long way but this release proves the bar can always be raised - so let's get into it! This also plays in the Lost Lagoon of Makuta's Domain. The file Bionicle Heroes: Myths of Voya Nui v.1.4 is a modification for Bionicle Heroes, a (n) adventure game. The game was released on various systems available on various gaming systems. How do I attach her limbs Vakama's prototype Vahi from the LoMN storyboards. Download Visuals Today's visual improvements also entail consistency improvements like last time, plus a few improved unlock icons to join the roster from one of the 1.0 releases! -Improved textures on a few unlock mask images - Vakama's Huna, the Copper Komau, and the Copper Huna. Featuring rebalanced and revitalised Heroes, bug fixes, texture improvements, and more! A subreddit for the Bionicle line of Lego sets. Enjoy! At the start of the game, the player is placed at the middle of Voya Nui, where a number of teleportation pads are located. Following a . Hey there folks! Bionicle Heroes: Myths of Voya Nui 2.2 Release featuring bug fixes (both with MOVN and the base game) plus some visual improvements! Each zone is made up of three sub-zones. I had originally planned to hold off on updating MOVN until such a time that I could do a gigantic update with lots of custom stuff, but I decided there's enough small things . -slightly rasied Nuparu's 1st level range and damage. You are an anonymous hero washes up on the island of Voya Nui, you approach a matoran named Balta, he is fearful at first, but later realizes you here there to help, he tells you that the six Piraka have found the Mask of Life and have used it to take control of the normally docile creatures of the island and turned them into evil slaves. Thanks and see you soon! Launch your save and stay in the Matoran Enclave.2. Featuring rebalanced and revitalised Heroes, bug fixes, texture improvements, and more! BMP. Bionicle Heroes: Myths of Voya Nui 2.2 Release featuring bug fixes (both with MOVN and the base game) plus some visual improvements! These projectiles travel very quickly and also have high range, making him as effective as Matoro at mid-to-long range, though for long-to-very long range sniping Matoro is still king, -Hakann's attack speed was upped, damage reduced, and some small amount of spread added to his projectiles. Bionicle Heroes: Myths of Voya Nui 2.2 Release featuring bug fixes (both with MOVN and the base game) plus some visual improvements! Because low res Piraka weapon models were not included, this caused a crash when you first unlock a playable Piraka. Implementing the low-res Piraka player weapons in the game fixes the crash, but additional steps are required to fix the base-game issue of mish-mashed weapon qualities showing. Return to Voya Nui, Toa! Because Bionicle Heroes is Abandonware, ModDB allowed me to upload a fully working modified build, so no extraction should be necessary - you should be able to just run the .exe and it'll work. [6] Hey there folks! Nothing bad happened - in fact, fully custom models have started being possible within Bionicle Heroes! Special thanks to DarkPineApple for helping to troubleshoot this error and then writing up instructions on how to fix it. Wiki Don have account Register Sign Brickipedia Don have account Register Sign Brickipedia Explore Highlights Recent themes Community Content Dark Theme NEW Back Main Page Discuss All Pages Community Interactive Maps Recent. Then, adjust the resolution to 1.024 * 768, the shader quality to 3.0, the texture quality to High, and the widescreen to OFF ( if it's not the case )5. After, go to OPTIONS in the pause screen and go to VIDEO OPTIONS.3. An ALL-New Adventure Begins for the Toa Nuva and Takanuva! Featuring rebalanced and revitalised Heroes, bug fixes, texture improvements, and more! Unlock archive Rahkshi have their own images, so those needed to be updated as well. Bionicle Heroes: Myths of Voya Nui -Made all toa have the same movement speeds and slightly improved turn rates to make all Heroes equally fun to control -Raised Jaller's 1st level firing rate and slightly decreased his damage - his result is a higher and more satisfying time to kill on par with Kongu. -Further amended Axonn gold mode values - Some felt Axonn's gold mode triggers were still too low and easy to hit, so I've moved them all up a bit to make them a little better balanced. Posted by Kralich/David on Aug 16th, 2022. Featuring rebalanced and revitalised Heroes, bug fixes, texture improvements, and more! A mysterious Toa washes up on a beach on Voya Nui in a Toa Canister. -made hero mode in the bonus levels basically unobtainable - seemed to go against the spirit of these levels as tough challenge levels when usually a third of the way in you'd get invincibility for the rest of it. Keeping you apprised of the Bionicle Heroes modding community as always, a major new release is now out for the definitive Press J to jump to the feed. 1. . Together, the six heroes learned to trust one another and learned the meaning of Unity, Duty, and Destiny. Your myth has only just begun. Bionicle Heroes: Myths of Voya Nui: Level 1 Toa Showcase, where I show you the first level of Bionicle Heroes with the newly-revamped Level 1 Toa!Return to V. Hey all! Bionic Battler - Game Boy Roulette Episode 205, I 3D printed all '01 kanohi in pearl gold. Each download on ModDB is fully standalone, so you should just download 1.2 and run that as-is. Explore. Running this exe instead will make the game appear darker. It has since returned to its original position on . [13] The Toa icons are the first of these to be done as the original-resolution save icons make it easier to downscale and save without compression. Bionicle Heroes (Nintendo DS, 2007) - Authentic and tested. Posing was way more difficult than originally thought but me being a bionicle fan for a long time now and seeing a Press J to jump to the feed. 0 coins. . It was south of Mata Nui . BIONICLE Heroes is a video game released by the LEGO Company, Travellers Tales, and Eidos in 2006, featuring the Toa Inika, Piraka, and others. Today's an exciting day as MOVN ascends a version number with the landmark release of Myths of Voya Nui: 2.0! Balta, a villager on the island, informs him that the six Piraka have taken control of the island and transformed its inhabitants into monsters. I had originally planned to hold off on updating MOVN until such a time that I could do a gigantic update with lots of custom stuff, but I decided there's enough small things to improve before then before I moved the version number up to 3.0 for the custom model work that, in the mean time, I could fix things up further. Stronger Bohrok varieties will still require two shots. . BIONICLE Heroes is a video game released by the LEGO Company, Travellers Tales and Eidos in 2006, featuring the Toa Inika. Bionicle Heroes: Myths of Voya Nui: 810NICLE Day Edition, where I show you the changes we've made in this novelty cut-content patch for Bionicle: Heroes!Retu. Custom models will massively expand DV's scope already in the future, but until those are more feasible to implement, I'm planning to change some world textures to the ones used in the DS release of Heroes which will make some levels look quite different, so stay tuned for that! At this moment, you may have another bug involving negative gamma If it's the case, adjust the brightness to 5, and the gamma to 5 as well.4. comments sorted by Best Top New Controversial Q&A Add a Comment . Also pioneers a modding wiki detailing how every complicated change in the mod was achieved so you can make your own mods for Bionicle Heroes! This actually was done because the lack of low-res models in the game was causing the very common crash some users encountered which I'll describe later on. A new bug was discovered with some installations where a weird mix of low-res and high-res models will be displayed. How do I install this mod? Nevertheless he is now chaos incarnate in most encounters. First are Progress Levels, adventure-like zones in which the player must . The ruler was to repair him, but failed. Download for free. My attention now turns to updating Double Vision to 1.2, as some critical issues were found in 1.1 (which is why that download and article were both archived), and some other improvements will be made with 1.2 as well as updating it to the latest version of MOVN. This was due to his role as a sniper feeling less powerful when his attack couldn't one-shot basic enemies from the hip. With a New Island called Voya Nui! Your comment will be anonymous unless you join the community. 2.0's release was about 6 weeks ago and despite being such a landmark release, there's always more to do - especially with the release of another awesome character mod! Today's visual improvements are mostly consistency based, but a new workaround was also found for higher-quality icons which may lead to further improvements in future! After, go to OPTIONS in the pause screen and go to VIDEO OPTIONS. -Fixed black space on Level 1 Jaller's weapon: Continuing to wrap up some small things here and there, some black space on Jaller's Level 1 weapon was revised to make the improvements consistent with other weapons. The game was released on the various gaming systems available. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Christoffer Raundahl was one of the set designers responsible for the 2001 release of the first BIONICLE sets, which included the tentatively-named figures Axe, Blade, Flame, Kick, Hook and Claw . It was home to a large population of Matoran, who were poorly repaired and sent there by Karzahni. Nuparu sees a significant power spike at level 3 but his level 1 and level 2 weapons are very underwhelming. Return to Voya Nui, Toa! Hey everyone! Bionicle Heroes: Myths of Voya Nui: 810NICLE Day Edition, where I show you the changes we've made in this novelty cut-content patch for Bionicle: Heroes!Return to Voya Nui, Toa! One big fix features in today's misc section - hopefully putting to rest the most pervasive and disruptive bug in MOVN since its inception! News about the 2006 Lego Bionicle sets! The gameplay change today is very simple, but represents the third objective bug fixed from the base game: -Fixed boss Thok using the wrong zamor bullet type from the base game - there is an unused bullet type in the base game for player zamors which Thok was using erroneously - the only Piraka to be using this unused Zamor type. Ravaged Ruins - Makuta has torn Voya Nui apart and the player must cross the ruins of the Sky Fortress, floating in . I'm also not sure where to extract the files to. -Updated Toa HUD icons with less-compressed variants for slight improvements: Although upscaling the actual HUD icons creates issues with how they appear in-game, it's also possible to re-save the icons without compression which results in improvements over the previously lossy formatting. Mounted it on a virtual drive (because no one is using CDs in 2021), and everything went smoothly. His original homing effect remains but the range of the projectiles is significantly reduced, making him a strong close-range competitor to Kongu, but level 3 kongu has slightly more effectiveness at longer ranges. The BIONICLE Wiki. Bionicle Heroes: Myths of Voya Nui 2.2 Release! Hello all! To make him stand out further from Jaller, his attacks also have a small AOE radius and a small amount of AOE damage, making him better at handling groups of enemies than Jaller and overall more powerful at short range whilst not having Jaller's mid-range capability, -Vezok's beam attack received a damage buff and a slight range increase to push it to being a bit more powerful than level 3 Hahli, but otherwise his attack seemed very fitting, -Zaktan's rapid-fire projectile attack has been replaced with a shotgun attack with a tight spread, firing four projectiles at once roughly three times a second.
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